Once you defeat the opponent, immediately stop attacking. The exact layout of the map means it’s hard to get this perfect, but it is the way you need to be, making sure you can always double up, abandon any area that is isolated. Then 1&2&3 to attack B, then 2&3 to attack C. The perfect situation is where you can get your troops in 1&2 to attack A. And against them is the enemy in squares A, B, C. So, lets say you have a line of defence in squares 1, 2, 3. These tactics are for when your opponent is bigger and stronger than you, so just attacking him, even if you are maximising repairs, will probably not be enough. Then when the first lot are exhausted, swap to the second group. Now, attack with half the troops, letting the others recover. So, if you have 12 troops per square, having two groups of six, or four groups of four is much better than a single 12. You need to spread your troops evenly, and have them divided into smallish groups. Ok, so you are not trying to actually defeat the enemy, or advance at all, just grind him down for months or years until he cannot resist. Make sure you appoint the best ministers, those that add to organisation or regain are what you need, if there is one for +20% regain, you are already at a massive advantage. Those will be treated equally to land troops unless you specify otherwise (simple tip, disband both! all ships in the game are useless compared to submarines and as a small nation an airforce is to expensive anyway). Make sure you are not wasting resources on navy or airforce upgrades too. Make sure to use and remove the prioritise button too, those troops will get resources first if there isn’t enough to go around. You will be constantly balancing repairs and upgrades. Maximise your reinforcements, and keep an eye on how much is needed. Once war begins, stop building anything, it is now too late. Forts are wonderful for defence, but take to long to build, so dont bother with them. Therefore in peace years, you can research all you want, Then about a year before it all kicks off, upgrade everything, your troops will all race through the upgrades much quicker. The trick is that the more obsolete something is, the less it costs to upgrade to. There is a bit of a trick to this if you can do it right, If not, just upgrade as much as possible. Upgrading your infantry is far more important than building more. This means spending peace years researching the latest plans, and upgrading them all. What you need to do is make your infantry the best possible. If you have a high industrial base, you will be able to build better forces and not need so much infantry. If you are going to use attrition, it is going to be *because* you have a lot of infantry. Due to the nature of the game however, it is unlikely you are going to be building lots of infantry. The best forces for attrition are infantry. By attacking him, you are stopping him from doing so. The computer constantly moves their troops around, and of course, looks to attack you. Attacking doesn’t actually do much damage, but it reduces organisation and the defending troops from moving. The first step is always attack, everywhere all the time. The perfect attrition tactic is one where you inflict more damage than the losses you take, however that isn’t always the case, and simply being able to replace your losses faster than your opponent can be good enough. This is even the case if your opponent is much stronger than you are. The computer is quite poor at defending against attrition tactics, and these can therefore be used to defeat him. A guide on how to use war of attrition tactics to defeat the AI.
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